CODComponent::Rotate

void CODComponent::Rotate(int nAngle, float fOriginX, float fOriginY, CSize sizeAspectRatio = odg_sizeDefaultAspectRatio)

Rotates the component.

Defined in: OdComponent.cpp

Return Value

void

Parameters

nAngle

The angle to rotate, in tenths of a degree.

fOriginX

The horizontal coordinate of the origin.

fOriginY

The vertical coordinate of the origin.

sizeAspectRatio

The aspect ratio of the viewport the components are being rotated in.

See Also

OnMove is called.