CODRotateCommand::SetOrigin

inline void CODRotateCommand::SetOrigin(CODComponent* pComp, float fOriginX, float fOriginY)

Sets the origin to be used for rotation for a particular component.

Defined in: OdRotateCmd.h

Return Value

void

Parameters

pComp

A pointer to the component whose origin is being set.

fOriginX

The horizontal coordinate of the origin.

fOriginY

The vertical coordinate of the origin.