inline void CODRotateCommand::SetOrigin(CODComponent* pComp, float fOriginX, float fOriginY)
Sets the origin to be used for rotation for a particular component.
Defined in: OdRotateCmd.h
Return Value
void
Parameters
pComp
A pointer to the component whose origin is being set.
fOriginX
The horizontal coordinate of the origin.
fOriginY
The vertical coordinate of the origin.