CODModel::RotateComponents

void CODModel::RotateComponents(CODComponentSet* pCompSet, int nAngle, CSize sizeAspectRatio = odg_sizeDefaultAspectRatio)

Rotate components about a control point.

Defined in: OdModel.cpp

Return Value

void

Parameters

pCompSet

The list of components to rotate.

nAngle

The angle to rotate the components, in tenths of a degree.

sizeAspectRatio

The aspect ratio of the viewport the components are being rotated in.