Reverse Debugging with ReplayEngine™ : Chapter 2 Using ReplayEngine : Enabling and Disabling ReplayEngine : ReplayEngine and CUDA
ReplayEngine and CUDA
You can enable ReplayEngine while debugging CUDA code; that is, ReplayEngine record mode will work. However, ReplayEngine does not support replay operations when focused on a CUDA thread. If you attempt this, you will receive a Not Supported error.