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CGXADOEngine::Init

void Init(ADORecordset* pSet, BOOL bIsOpen = TRUE);

pSet

Specifies the ADO recordset from which to initialize the engine.

bIsOpen

TRUE if the recordset is already open, FALSE if not.

Remarks

This is a variant of the constructor-initializer that can be used to re-initialize the engine. Make sure to call CGXDBEGrid::InitFromEngine if the schema of the result set in the engine has changed to re-initialize the grid.

See Also

CGXDBEGrid::InitFromEngine

CGXADOEngine

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