virtual BOOL OnGridSysChar(UINT nChar, UINT nRepCnt, UINT nFlags);?
nChar
Specifies the virtual-key code of the given key.
nRepCnt
Repeat count (the number of times the keystroke is repeated as a result of the user holding down the key).
nFlags
Specifies the scan code, key-transition code, previous key state, and context code, as shown in CWnd::OnKeyDown.
TRUE if message was processed; FALSE otherwise.
Called from ProcessKeys when the current control did not handle the WM_SYSCHAR message.
CGXGridCore::ProcessKeys CGXControl::KeyPressed
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