Rogue Wave Views
Foundation Package API Reference Guide
Product Documentation:

Rogue Wave Views
Documentation Home
IlvGadget Member List

This is the complete list of members for IlvGadget, including all inherited members.

addCallback(const IlSymbol *callbackType, IlvGraphicCallback callback)IlvGraphic
addCallback(const IlSymbol *callbackType, const IlSymbol *callbackName, const IlSymbol *script=0)IlvGraphic
addCallback(const IlSymbol *callbackType, IlvGraphicCallback callbackName, IlAny data)IlvGraphic
addClassProperty(const IlSymbol *key, IlAny value)IlvGraphic
addEnterGadgetCallback(IlvGraphicCallback callback)IlvGadget
addEnterGadgetCallback(IlSymbol *callbackName)IlvGadget
addEnterGadgetCallback(IlvGraphicCallback callback, IlAny arg)IlvGadget
addEnterGadgetCallback(IlSymbol *callbackName, IlAny arg)IlvGadget
addFocusInCallback(IlvGraphicCallback callback)IlvGadget
addFocusInCallback(IlSymbol *callbackName)IlvGadget
addFocusInCallback(IlvGraphicCallback callback, IlAny arg)IlvGadget
addFocusInCallback(IlSymbol *callbackName, IlAny arg)IlvGadget
addFocusOutCallback(IlvGraphicCallback callback)IlvGadget
addFocusOutCallback(IlSymbol *callbackName)IlvGadget
addFocusOutCallback(IlvGraphicCallback callback, IlAny arg)IlvGadget
addFocusOutCallback(IlSymbol *callbackName, IlAny arg)IlvGadget
addLeaveGadgetCallback(IlvGraphicCallback callback)IlvGadget
addLeaveGadgetCallback(IlSymbol *callbackName)IlvGadget
addLeaveGadgetCallback(IlvGraphicCallback callback, IlAny arg)IlvGadget
addLeaveGadgetCallback(IlSymbol *callbackName, IlAny arg)IlvGadget
addProperty(const IlSymbol *key, IlAny value)IlvGraphic
AddProperty(const IlSymbol *key, IlAny value)IlvGraphicstatic
addTag(const IlSymbol *tag)IlvGraphic
AddToCallbackTypeList(IlUInt &count, const char *const **names, const IlSymbol *const **types, const char *newName, const IlSymbol *newType)IlvGraphicstatic
AllowZoom(IlBoolean az)IlvGraphicstatic
apply(IlvApplyObject function, IlAny arg)IlvGraphicvirtual
applyAttribute(const char *attributeClassName, IlInt value, IlAny checkData=0) constIlvGraphic
applyAttribute(const char *attributeClassName, IlFloat value, IlAny checkData=0) constIlvGraphic
applyAttribute(const char *attributeClassName, const char *value, IlAny checkData=0) constIlvGraphic
applyReferences(IlvApplyObject function, IlAny arg)IlvGraphicvirtual
applyResources(const char *, const char *, const char *, const char *, IlvDisplay *=0)IlvSimpleGraphicvirtual
applyTransform(const IlvTransformer *)IlvGadgetvirtual
applyValue(const IlvValue &value)IlvValueInterfacevirtual
boundingBox(IlvRect &, const IlvTransformer *=0) constIlvGadgetvirtual
callCallback()IlvGadget
callCallbacks(const IlSymbol *callbackType)IlvGraphicvirtual
changeValue(const IlvValue &val)IlvValueInterfacevirtual
changeValues(const IlvValue *values, IlUShort count=0)IlvValueInterfacevirtual
classFocusable() constIlvGadgetvirtual
ClassInfo() constIlvGraphicstatic
className() constIlvGraphic
computeFocusRegion(IlvRegion &r, const IlvTransformer *t=0) constIlvGraphicvirtual
contains(const IlvPoint &, const IlvPoint &, const IlvTransformer *=0) constIlvGadgetvirtual
IlvSimpleGraphic::contains(const IlvPoint &p) constIlvGraphic
copy() const =0IlvGraphicpure virtual
draw(IlvPort *, const IlvTransformer *=0, const IlvRegion *=0) constIlvGadgetvirtual
IlvSimpleGraphic::draw(IlvPort *dst, const IlvTransformer *t, const IlvRect *clip) constIlvGraphic
drawBackground(IlvPort *dst, const IlvTransformer *t=0, const IlvRegion *clip=0) constIlvGadgetvirtual
drawContents(IlvPort *dst, const IlvTransformer *t=0, const IlvRegion *clip=0) constIlvGadgetvirtual
drawFocus(IlvPort *dst, const IlvPalette *palette, const IlvTransformer *t=0, const IlvRegion *clip=0) constIlvGraphicvirtual
drawFrame(IlvPort *dst, const IlvTransformer *t=0, const IlvRegion *clip=0) constIlvGadgetvirtual
enterGadget()IlvGadgetvirtual
EnterGadgetSymbol()IlvGadgetstatic
fitToContents(IlvDirection direction=(IlvDirection)(IlvHorizontal|IlvVertical))IlvGadgetvirtual
focusIn()IlvGadgetvirtual
FocusInSymbol()IlvGadgetstatic
focusOut()IlvGadgetvirtual
FocusOutSymbol()IlvGadgetstatic
getAccessors(const IlSymbol *const **, const IlvValueTypeClass *const **, IlUInt &) constIlvGraphicvirtual
getAlpha() constIlvGadgetvirtual
getAntialiasingMode() constIlvGadgetvirtual
getArcMode() constIlvSimpleGraphic
getBackground() constIlvSimpleGraphic
getCallback(const IlSymbol *callbackType) constIlvGraphic
getCallback() constIlvGraphic
getCallbackData(const IlSymbol *callbackType, IlvGraphicCallback callback) constIlvGraphic
getCallbackData(const IlSymbol *callbackType, const IlSymbol *callbackName) constIlvGraphic
getCallbackName(const IlSymbol *callbackType) constIlvGraphic
getCallbackName() constIlvGraphic
getCallbackTypes(const char *const **, const IlSymbol *const **) constIlvGadgetvirtual
getChildAt(IlUInt index) constIlvGraphicvirtual
getChildByName(const char *name) constIlvGraphicvirtual
getChildCount() constIlvGraphicvirtual
getChildIndex(const IlvGraphic *object) constIlvGraphicvirtual
getChildren(IlUInt &count) constIlvGraphicvirtual
getClassInfo() constIlvGraphicvirtual
getClassProperty(const IlSymbol *key, IlBoolean checkParent=IlFalse) constIlvGraphic
getClientData() constIlvGraphic
getColorPattern() constIlvSimpleGraphic
getDefaultInteractor() constIlvGraphicvirtual
getDisplay() constIlvSimpleGraphicvirtual
getEnterGadgetCallback() constIlvGadget
getEnterGadgetCallbackName() constIlvGadget
getFillRule() constIlvSimpleGraphic
getFillStyle() constIlvSimpleGraphic
getFocusInCallback() constIlvGadget
getFocusInCallbackName() constIlvGadget
getFocusOutCallback() constIlvGadget
getFocusOutCallbackName() constIlvGadget
getFont() constIlvSimpleGraphic
getForeground() constIlvSimpleGraphic
getGradientPattern() constIlvSimpleGraphic
getHolder() constIlvGraphicvirtual
getInsensitivePalette() constIlvGadgetvirtual
getInteractor() constIlvGraphic
getLeaveGadgetCallback() constIlvGadget
getLeaveGadgetCallbackName() constIlvGadget
getLineStyle() constIlvSimpleGraphic
getLineWidth() constIlvSimpleGraphicvirtual
getLookFeelHandler() constIlvGadgetvirtual
getLookupStringInputMethod(IlvEvent &event, char *bufferReturn, int bytesBuffer, int *statusReturn)IlvSimpleGraphicvirtual
getMode() constIlvSimpleGraphic
getName() constIlvGraphicvirtual
getNamedProperty(const IlSymbol *name) constIlvGraphic
getNextFocusGraphic() constIlvGraphic
getOverwrite() constIlvSimpleGraphic
getPalette() constIlvSimpleGraphic
getPattern() constIlvSimpleGraphic
getPreviousFocusGraphic() constIlvGraphic
getProperty(const IlSymbol *key) constIlvGraphic
GetProperty(const IlSymbol *key, IlBoolean checkSuperClass=IlFalse)IlvGraphicstatic
getSelectionPalette() constIlvGadgetvirtual
getSelectionTextPalette() constIlvGadgetvirtual
getSmartSet() constIlvGraphic
getStylableClassName() constIlvGadgetvirtual
getStylableDisplay() constIlvGadgetvirtual
getStylableName() constIlvGadgetvirtual
getStylableTags(IlUInt &) constIlvGadgetvirtual
getStylist() constIlvGadgetvirtual
getTags(IlUInt &count) constIlvGraphic
getThickness() constIlvGadget
getTransformer() constIlvGadget
h() constIlvGraphic
h(IlvDim h)IlvGraphic
handleEvent(IlvEvent &event)IlvGadgetvirtual
hasCallback(const IlSymbol *callbackType, IlvGraphicCallback callback) constIlvGraphic
hasCallback(const IlSymbol *callbackType, const IlSymbol *callbackName) constIlvGraphic
hasCallbackData(const IlSymbol *callbackType, IlvGraphicCallback callback) constIlvGraphic
hasCallbackData(const IlSymbol *callbackType, const IlSymbol *callbackName) constIlvGraphic
hasClassProperty(const IlSymbol *key, IlBoolean s=IlFalse) constIlvGraphic
HasProperty(const IlSymbol *key, IlBoolean checkSuperClass=IlFalse)IlvGraphicstatic
hasProperty(const IlSymbol *key) constIlvGraphic
hasTag(const IlSymbol *tag) constIlvGraphic
IlvGadget(IlvDisplay *display, const IlvRect &rect, IlUShort thickness=2, IlvPalette *palette=0)IlvGadget
IlvSimpleGraphic(IlvDisplay *display, IlvPalette *palette=0)IlvSimpleGraphic
IlvStylable()IlvStylable
inside(const IlvRegion &r, const IlvTransformer *t=0) constIlvGraphicvirtual
inside(const IlvRect &r, const IlvRect &tr, const IlvTransformer *t=0) constIlvGraphic
inside(const IlvRect &r) constIlvGraphic
intersects(const IlvRegion &r, const IlvTransformer *t=0) constIlvGraphicvirtual
intersects(const IlvRect &r, const IlvRect &tr, const IlvTransformer *t=0) constIlvGraphic
intersects(const IlvRect &r) constIlvGraphic
invert(IlBoolean=IlFalse)IlvGadgetvirtual
isActive() constIlvGadget
isFirstFocusGraphic() constIlvGraphic
isFocusable() constIlvGraphic
isInSmartSet() constIlvGraphic
isInverted() constIlvGadget
isLastFocusGraphic() constIlvGraphic
isSensitive() constIlvGraphic
isShowingFrame() constIlvGadget
isSubtypeOf(const char *parentClass) constIlvGraphic
isSubtypeOf(const IlvClassInfo *classInfo) constIlvGraphic
isTransparent() constIlvGadget
IsZoomAllowed()IlvGraphicstatic
leaveGadget()IlvGadgetvirtual
LeaveGadgetSymbol()IlvGadgetstatic
move(IlvPos x, IlvPos y)IlvGraphicvirtual
move(const IlvPoint &p)IlvGraphic
moveResize(const IlvRect &size)IlvGraphic
needsInputContext() constIlvGraphicvirtual
print(std::ostream &out, int level=0) constIlvGraphicvirtual
queryValue(IlvValue &val) constIlvValueInterfacevirtual
queryValues(IlvValue *values, IlUShort count) constIlvValueInterfacevirtual
read(IlvInputFile &file, IlvPalette *palette)IlvGraphicstatic
reDraw() constIlvGadgetvirtual
registerInputMethod() constIlvSimpleGraphicvirtual
removeCallback(const IlSymbol *callbackType, IlvGraphicCallback callback)IlvGraphic
removeCallback(const IlSymbol *callbackType, const IlSymbol *callbackName)IlvGraphic
removeClassProperty(const IlSymbol *key)IlvGraphic
removeInteractor()IlvGraphic
removeNamedProperty(IlSymbol *name)IlvGraphic
removeProperty(const IlSymbol *key)IlvGraphic
RemoveProperty(const IlSymbol *key)IlvGraphicstatic
removeTag(const IlSymbol *tag)IlvGraphic
replaceClassProperty(const IlSymbol *key, IlAny value)IlvGraphic
ReplaceProperty(const IlSymbol *key, IlAny value)IlvGraphicstatic
replaceProperty(const IlSymbol *key, IlAny value)IlvGraphic
resize(IlvDim newW, IlvDim newH)IlvGraphicvirtual
rotate(const IlvPoint &center, IlFloat angle)IlvGraphicvirtual
scale(IlFloat zoomX, IlFloat zoomY)IlvGraphicvirtual
setActive(IlBoolean active)IlvGadget
setAlpha(IlvIntensity)IlvGadgetvirtual
setAntialiasingMode(IlvAntialiasingMode)IlvGadgetvirtual
setArcMode(IlvArcMode)IlvGadgetvirtual
setBackground(IlvColor *)IlvGadgetvirtual
setCallback(const IlSymbol *callbackType, IlvGraphicCallback callback)IlvGraphic
setCallback(const IlSymbol *callbackType, const IlSymbol *callbackName, const IlSymbol *script=0)IlvGraphic
setCallback(const IlSymbol *callbackType, IlvGraphicCallback callbackName, IlAny data)IlvGraphic
setCallback(IlvGraphicCallback callback, IlAny data)IlvGraphic
setCallbackData(const IlSymbol *callbackType, IlvGraphicCallback callback, IlAny data)IlvGraphic
setCallbackData(const IlSymbol *callbackType, const IlSymbol *callbackName, IlAny data)IlvGraphic
setCallbackName(const IlSymbol *callbackName)IlvGraphic
setClientData(IlAny clientData)IlvGraphic
setColorPattern(IlvColorPattern *)IlvGadgetvirtual
setEnterGadgetCallback(IlvGraphicCallback callback)IlvGadget
setEnterGadgetCallback(IlSymbol *callbackName)IlvGadget
setEnterGadgetCallback(IlvGraphicCallback callback, IlAny arg)IlvGadget
setEnterGadgetCallback(IlSymbol *callbackName, IlAny arg)IlvGadget
setFillRule(IlvFillRule)IlvGadgetvirtual
setFillStyle(IlvFillStyle)IlvGadgetvirtual
setFirstFocusGraphic()IlvGraphic
setFocusable(IlBoolean value)IlvGraphic
setFocusInCallback(IlvGraphicCallback callback)IlvGadget
setFocusInCallback(IlSymbol *callbackName)IlvGadget
setFocusInCallback(IlvGraphicCallback callback, IlAny arg)IlvGadget
setFocusInCallback(IlSymbol *callbackName, IlAny arg)IlvGadget
setFocusOutCallback(IlvGraphicCallback callback)IlvGadget
setFocusOutCallback(IlSymbol *callbackName)IlvGadget
setFocusOutCallback(IlvGraphicCallback callback, IlAny arg)IlvGadget
setFocusOutCallback(IlSymbol *callbackName, IlAny arg)IlvGadget
setFocusValuesInputMethod(IlUShort count, const IlvImValue *values) constIlvSimpleGraphicvirtual
setFont(IlvFont *)IlvGadgetvirtual
setForeground(IlvColor *)IlvGadgetvirtual
setGradientPattern(IlvGradientPattern *)IlvGadgetvirtual
setHolder(IlvGraphicHolder *holder)IlvGadgetvirtual
setInteractor(IlvInteractor *inter)IlvGraphic
setInteractor(const char *name)IlvGraphic
setLastFocusGraphic()IlvGraphic
setLeaveGadgetCallback(IlvGraphicCallback callback)IlvGadget
setLeaveGadgetCallback(IlSymbol *callbackName)IlvGadget
setLeaveGadgetCallback(IlvGraphicCallback callback, IlAny arg)IlvGadget
setLeaveGadgetCallback(IlSymbol *callbackName, IlAny arg)IlvGadget
setLineStyle(IlvLineStyle *)IlvGadgetvirtual
setLineWidth(IlUShort)IlvGadgetvirtual
setLookFeelHandler(IlvLookFeelHandler *handler)IlvGadget
setMode(IlvDrawMode)IlvGadgetvirtual
setName(const char *name)IlvGraphicvirtual
setNamedProperty(IlvNamedProperty *property)IlvGraphic
setNeedsInputContext(IlBoolean val)IlvGraphicvirtual
setNextFocusGraphic(IlSymbol *name)IlvGraphic
setOverwrite(IlBoolean)IlvGadgetvirtual
setPalette(IlvPalette *)IlvGadgetvirtual
setPattern(IlvPattern *)IlvGadgetvirtual
setPreviousFocusGraphic(IlSymbol *name)IlvGraphic
setProperty(const IlSymbol *key, IlAny value)IlvGraphic
setSensitive(IlBoolean value)IlvGraphicvirtual
setThickness(IlUShort thickness)IlvGadgetvirtual
setTransparent(IlBoolean value)IlvGadgetvirtual
setValuesInputMethod(IlUShort count, const IlvImValue *values) constIlvSimpleGraphicvirtual
showFrame(IlBoolean show)IlvGadgetvirtual
symmetry(IlvDirection axis)IlvGraphicvirtual
translate(IlvPos dx, IlvPos dy)IlvGraphicvirtual
unRegisterInputMethod() constIlvSimpleGraphicvirtual
unsetFocusInputMethod() constIlvSimpleGraphicvirtual
updateLook()IlvGadgetvirtual
useDefaultColors() constIlvGadgetvirtual
useDefaultSize(IlBoolean value)IlvGadgetvirtual
usesDefaultButtonKeys() constIlvGadgetvirtual
usesDefaultSize() constIlvGadget
w() constIlvGraphic
w(IlvDim w)IlvGraphic
write(IlvOutputFile &output) const =0IlvGraphicpure virtual
x() constIlvGraphic
x(IlvPos x)IlvGraphic
y() constIlvGraphic
y(IlvPos y)IlvGraphic
zoomable() constIlvGraphicvirtual
~IlvSimpleGraphic()IlvSimpleGraphicvirtual

© Copyright 2017, Rogue Wave Software, Inc. All Rights Reserved.
Rogue Wave is a registered trademark of Rogue Wave Software, Inc. in the United States and other countries. All other trademarks are the property of their respective owners.