Socket Multiplexing
If an application tries to read from a socket whose buffers are empty or tries to write to a socket whose buffers are full, the socket will normally block or stop the application until it can complete the operation. This is a problem if your application uses more than one socket at a time.
For example, an application could create two open sockets, s1 and s2, that display any data that arrives on a socket. Initially, data is not available on either socket. If the application reads from s1, execution blocks until data is available on that socket. In the meantime, data could arrive on s2, but the program would never receive it because the program is waiting for s1.
The solution is to block on both sockets simultaneously. The following sections explain how.
Working with Socket Attributes
Socket attributes indicate conditions on a socket. For example, a socket attribute might indicate that a socket is ready for reading or writing, or that it is successfully connected. When a socket attribute is true, it means that the corresponding operation on the socket can be executed without blocking.
A socket attribute is represented by an instance of the
RWSocketAttribute class. An
RWSocketAttribute has two parts: a socket and an attribute, where the attribute is a combination of any of the following:
RWSocketAttribute::sock_attr_canread | Data is available for reading. |
RWSocketAttribute::sock_attr_canwrite | Data can be written on the socket. |
RWSocketAttribute::sock_attr_exception | An exceptional condition, such as the arrival of out-of-band data, has occurred. |
RWSocketAttribute::sock_attr_isconnected | The socket is connected. |
RWSocketAttribute::sock_attr_canaccept | A connection has arrived on this socket and can be received using RWSocket::accept(). |
Applications can set multiple attributes by bitwise OR-ing them together.
Using rwSocketSelect
You can use the global function
rwSocketSelect() to test attributes and wait for them to become
true.
Example 15 shows how to wait on two sockets at the same time.
Example 15 – Using the global function rwSocketSelect
// Somehow establish two connected sockets, s1 and s2
RWTValOrderedVector<RWSocketAttribute> waiton; //1
waiton.append(RWSocketAttribute(
s1,RWSocketAttribute::CANREAD)); //2
waiton.append(RWSocketAttribute(
s2,RWSocketAttribute::CANREAD));
RWTValOrderedVector<RWSocketAttribute> ready =
rwSocketSelect(waiton); //3
// Do something with the sockets that are ready
NOTE >> The Essential Networking Module page of the SourcePro API Reference Guide describes rwSocketSelect() in the Function Documentation section of that page.