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CGXDBEngine::m_nIncrement

long m_nIncrement;?

Remarks

The engine fetches records incrementally as and when you call FetchRecords. However it fetches a minimum of m_nIncrement records every time. This is set to 512 by default. You can modify this with an override of the implementation class.

See Also

CGXDBEngine::FetchRecords

CGXDBEngine

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